Ability Scores

#RPG-Player

Strength (STR)

Brawn, muscle power, and physical might.

Strength Modifiers

STR Melee Open Doors
3 -3 1-in-6
4–5 -2 1-in-6
6–8 -1 1-in-6
9–12 None 2-in-6
13–15 +1 3-in-6
16–17 +2 4-in-6
18 +3 5-in-6

Intelligence (INT)

Learning, memory, and reasoning.

Intelligence Modifiers

INT Spoken Languages Literacy
3 Native (broken speech) Illiterate
4–5 Native Illiterate
6–8 Native Basic
9–12 Native Literate
13–15 Native + 1 additional Literate
16–17 Native + 2 additional Literate
18 Native + 3 additional Literate

Wisdom (WIS)

Insight, common sense, and intuition.

Wisdom Modifiers

WIS Magic Saves
3 -3
4–5 -2
6–8 -1
9–12 None
13–15 +1
16–17 +2
18 +3

Dexterity (DEX)

Agility, reflexes, speed, and balance.

Dexterity Modifier

DEX AC Missile Initiative
3 -3 -3 -2
4–5 -2 -2 -1
6–8 -1 -1 -1
9–12 None None None
13–15 +1 +1 +1
16–17 +2 +2 +1
18 +3 +3 +2

Constitution (CON)

Health, stamina, and endurance.

Constitution Modifiers

CON Hit Points
3 -3
4–5 -2
6–8 -1
9–12 None
13–15 +1
16–17 +2
18 +3

Charisma (CHA)

Leadership potential, personal magnetism, and physical appearance.

Charisma Modifiers

CHA NPC Reactions Max # Retainers Loyalty
3 -2 1 4
4–5 -1 2 5
6–8 -1 3 6
9–12 None 4 7
13–15 +1 5 8
16–17 +1 6 9
18 +2 7 10

Prime Requisite

Playable Classes have one or more prime requisites—ability scores of special importance to that class’ function. A character’s score in their prime requisites affects how quickly they gain XP.

Prime Requisite Modifiers

Prime Requisite XP Modifier
3–5 -20%
6–8 -10%
9–12 None
13–15 +5%
16–18 +10%

Other Relevant Pages

Ability Score Damage